

For my first official 3D Model, I have decided on reproducing my LG V30 smartphone. It has accompanied me since middle school and despite having many replacements, it has managed to last until now. It is the item that has been with me for the longest time among the ones I’m currently using.
Beginning the modeling process was very easy, just a cuboid with all of its edges filleted. I even referenced the official specifications of the phone to create the initial cube. The next parts were marginally more difficult: adding the various terminals and buttons. Each of them required me to manually sketch its outline before extruding it into or out of the phone case. The main problem with this part was how tedious it was for me to manually create each shape to refine my model. I was also especially inconvenienced by being unable to find any copy/paste option, so I had to repeatedly create a rectangle, fillet all of its corners, ensure the size ratios were obeyed, and move it to the correct position. Still, eventually, I managed to finish all of them.
However, I had to compromise with the screen: since I wasn’t able to find a way to either change a part’s color or its texture, there was no way for me to make the phone screen distinct from its casing. As a result, I had to lower the height of the screen below that of the casing so it could be seen clearly. On top of that, I was unable to make the cameras (required gloss like the screen) and the flashlight (required changing its color to white).
At large, after using Fusion 360, I can see it being used in conjunction with penetrative scanning technology to help with teaching engineering or biology when dismantling the source material is ill-advised. Other than that, there is also the more basic use of helping to envision and modify a product without having to waste time and material creating it in real life, as well as serving as a template in conjunction with 3D printing technology to create items ranging from small baubles to whole houses.
Among the tools being made available, other than the basic sketching and extruding tools, the one I found the most useful was the pivoting tool. It can be accessed by holding down on the Shift key and the Scroll Wheel on the mouse, then maneuvering around to change the point of view in the editor. It has greatly helped me it creating features around the phone, instead of having to make it layer by layer from the bottom side up.
Hey Cuong, I really loved your model of your phone. It is super realistic and looks very intricate. I also had trouble with sectioning out distinct portions and I figured out how to change appearances of model. You can find both these options in the modify dropdown menu. Split body helps the user split an object with a splitting tool (for example an axis or a plane). Hope this helps!